JP LeBreton
game creator

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Hello! I'm an independent game creator, funded partly by nice people on the internet. Have a look at what I'm doing here and support me if you'd like to see me to keep doing it.

Before this year I worked at game studios like Irrational, 2K Marin, and Double Fine. I learned a lot and had a hand in some highly regarded games, but since 2007 my ultimate goal has been to make a living as a solo developer: making things only I can make, my own limits the only compromises. I've built up many skills over a 15 year career. I'm ready.

My first game is still a secret, but the tool I'm making to build it with, Playscii, is open source and you can follow its development until I'm ready to make more of my plans public. In general I love making things like tools that enable other peoples' creativity, it's just as much a part of my mission as making games.

I have other projects on my roadmap years down the line, but first I need to attain financial sustainability via some combination of patronage and, once I've finished it, game sales on markets like itch.io and Steam. If you'd like to help the games in my mind see the light of day, please consider supporting me monthly on Patreon or making a one-time donation. Thank you!

      - JP icon

current projects

Playscii
Playscii thumbnail
ASCII art/animation tool

???
[GAME 1]
Unannounced Game

past projects

EDSCII
EDSCII thumbnail
ASCII/ANSI art tool

puddlejumper
puddlejumper thumbnail
7-day design test for
thatgamecompany
Popular
Popular thumbnail
high school social simulation

Arcadia Demade
Arcadia Demade thumbnail
Bioshock -> Doom 2

Purity
Purity thumbnail
abstract + first-person +
expressive movement
u4mapvu
u4mapvu thumbnail
basic map viewer for Ultima IV

floq
floq thumbnail
processing sketch

THEN
___cym0n was here___:]
???

professional work

Spacebase DF-9
Spacebase DF-9 logo
Project Lead

The Cave
The Cave logo
Lead Designer

Bioshock 2
Bioshock 2 environment thumbnail
Lead Level Designer

Bioshock
Bioshock environment thumbnail
Designer

writing

Gaming Made Me: Deus Ex
Deus Ex cover
guest spot for Rock Paper Shotgun

Lessons from Doom
Doom article illustration
featured in April 2010 issue of
Game Developer Magazine
Breadth
Bioshock hands
featured opinion piece for
Gamasutra