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The Cave![]() Lead Designer |
Bioshock 2![]() Lead Level Designer |
Bioshock![]() Designer |
EDSCII![]() ASCII/ANSI art tool |
puddlejumper![]() 7-day design test for
thatgamecompany |
Popular![]() high school social simulation |
Arcadia Demade![]() Bioshock -> Doom 2 |
Purity![]() abstract + first-person +
expressive movement |
u4mapvu![]() basic map viewer for Ultima IV |
floq![]() processing sketch |
THEN![]() ??? |
vectorpoem @ google code![]() various open source experiments |
Gaming Made Me: Deus Ex![]() guest spot for Rock Paper Shotgun |
Lessons from Doom![]() featured in April 2010 issue of
Game Developer Magazine |
Breadth![]() featured opinion piece for
Gamasutra |










![___cym0n was here___:]](images/then256.png)



