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	<title>Comments on: Arcadia Demade</title>
	<atom:link href="http://vectorpoem.com/news/?feed=rss2&#038;p=68" rel="self" type="application/rss+xml" />
	<link>http://vectorpoem.com/news/?p=68</link>
	<description>game design, expressive play, interactive art, and so on.</description>
	<lastBuildDate>Mon, 30 Aug 2010 15:31:04 +0000</lastBuildDate>
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		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/cc62ecb520e2979.png" alt="JP Identicon Icon" height="35" width="35" /> JP</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-463</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/cc62ecb520e2979.png" alt="JP Identicon Icon" height="35" width="35" /> JP</dc:creator>
		<pubDate>Mon, 30 Aug 2010 15:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-463</guid>
		<description>Welshie:

&lt;a href=&quot;http://www.doomworld.com/idgames/?id=16179&quot; rel=&quot;nofollow&quot;&gt;http://www.doomworld.com/idgames/?id=16179&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Welshie:</p>
<p><a href="http://www.doomworld.com/idgames/?id=16179" rel="nofollow">http://www.doomworld.com/idgames/?id=16179</a></p>
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	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/ee83562cbb56f7c.png" alt="Welshie Identicon Icon" height="35" width="35" /> Welshie</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-454</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/ee83562cbb56f7c.png" alt="Welshie Identicon Icon" height="35" width="35" /> Welshie</dc:creator>
		<pubDate>Tue, 20 Jul 2010 11:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-454</guid>
		<description>I loved the conversion, it really managed to keep the same feel of the original in several ways. 

You should release this onto the idgames archive when you finalize it; I wasted twenty minutes looking for it there before I searched the Doomworld forums / Google.</description>
		<content:encoded><![CDATA[<p>I loved the conversion, it really managed to keep the same feel of the original in several ways. </p>
<p>You should release this onto the idgames archive when you finalize it; I wasted twenty minutes looking for it there before I searched the Doomworld forums / Google.</p>
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	</item>
	<item>
		<title>By: BioShock&#8217;s Arcadia Demade For Doom II [PC] &#8211; 606th Edition&#160;&#124;&#160;Level Ups Game News</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-449</link>
		<dc:creator>BioShock&#8217;s Arcadia Demade For Doom II [PC] &#8211; 606th Edition&#160;&#124;&#160;Level Ups Game News</dc:creator>
		<pubDate>Mon, 28 Jun 2010 15:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-449</guid>
		<description>[...] Arcade Demade [vector poem] [...]</description>
		<content:encoded><![CDATA[<p>[...] Arcade Demade [vector poem] [...]</p>
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	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/6222fbf59f8b08c.png" alt="Kane Identicon Icon" height="35" width="35" /> Kane</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-364</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/6222fbf59f8b08c.png" alt="Kane Identicon Icon" height="35" width="35" /> Kane</dc:creator>
		<pubDate>Sun, 21 Mar 2010 02:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-364</guid>
		<description>Amazing, simply stunning work. Im glad i stumbled across this and thank you Sir for sharing your creativity with us all.
regards.</description>
		<content:encoded><![CDATA[<p>Amazing, simply stunning work. Im glad i stumbled across this and thank you Sir for sharing your creativity with us all.<br />
regards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/aed8482428dbf50.png" alt="Boon Lived Identicon Icon" height="35" width="35" /> Boon Lived</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-296</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/aed8482428dbf50.png" alt="Boon Lived Identicon Icon" height="35" width="35" /> Boon Lived</dc:creator>
		<pubDate>Mon, 08 Mar 2010 11:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-296</guid>
		<description>WOW! You even put the cheese wheel!

the amout of work done to this...possibly one of the best maps everr.
You should try messing around with ZDoom (and XWE).
if you do, ZDL (ZDoom Launcher) is a good tool to get.

as with most people,having a big map normaly means a secret of some kind...then.</description>
		<content:encoded><![CDATA[<p>WOW! You even put the cheese wheel!</p>
<p>the amout of work done to this&#8230;possibly one of the best maps everr.<br />
You should try messing around with ZDoom (and XWE).<br />
if you do, ZDL (ZDoom Launcher) is a good tool to get.</p>
<p>as with most people,having a big map normaly means a secret of some kind&#8230;then.</p>
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	<item>
		<title>By: Hey, you got your BioShock in my Doom 2!&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-292</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2!&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog</dc:creator>
		<pubDate>Mon, 08 Mar 2010 04:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-292</guid>
		<description>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</description>
		<content:encoded><![CDATA[<p>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</p>
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	</item>
	<item>
		<title>By: Hey, you got your BioShock in my Doom 2!</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-290</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2!</dc:creator>
		<pubDate>Mon, 08 Mar 2010 03:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-290</guid>
		<description>[...] in for the last three years. So, he recently exercised his craft in a fairly peculiar way -- by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#039;s underseas adventure: [...]</description>
		<content:encoded><![CDATA[<p>[...] in for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#39;s underseas adventure: [...]</p>
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	</item>
	<item>
		<title>By: Hey, you got your BioShock in my Doom 2! &#124; Tech Industry News</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-289</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2! &#124; Tech Industry News</dc:creator>
		<pubDate>Mon, 08 Mar 2010 03:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-289</guid>
		<description>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</description>
		<content:encoded><![CDATA[<p>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/9a8003b928d984d.png" alt="Project Dark Fox Identicon Icon" height="35" width="35" /> Project Dark Fox</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-277</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/9a8003b928d984d.png" alt="Project Dark Fox Identicon Icon" height="35" width="35" /> Project Dark Fox</dc:creator>
		<pubDate>Sat, 06 Mar 2010 23:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-277</guid>
		<description>All in all, that was a very good map.  Just when I thought I saw everything Doom could do, you bring us some nice surprises that made this level feel VERY fresh.  I loved this map. :)</description>
		<content:encoded><![CDATA[<p>All in all, that was a very good map.  Just when I thought I saw everything Doom could do, you bring us some nice surprises that made this level feel VERY fresh.  I loved this map. <img src='http://vectorpoem.com/news/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/9259ea4797f616f.png" alt="David Identicon Icon" height="35" width="35" /> David</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-273</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/9259ea4797f616f.png" alt="David Identicon Icon" height="35" width="35" /> David</dc:creator>
		<pubDate>Sat, 06 Mar 2010 22:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-273</guid>
		<description>This was really great! It crashed Doomsday on my mac but I was able to get it to run with PrBoom. It was remarkable how much I recognized the layout without any of the textures/enemies. I kept thinking, &quot;there&#039;s a heath thing around this corner&quot; or &quot;Wait, where&#039;s the Circus of Value??&quot;. I loved the Houdini splicer style teleporting mini-barons of hell. It&#039;s a great testament to (a) how good doom gameplay holds up and (b) how well designed the bioshock levels are.

Thanks for this.</description>
		<content:encoded><![CDATA[<p>This was really great! It crashed Doomsday on my mac but I was able to get it to run with PrBoom. It was remarkable how much I recognized the layout without any of the textures/enemies. I kept thinking, &#8220;there&#8217;s a heath thing around this corner&#8221; or &#8220;Wait, where&#8217;s the Circus of Value??&#8221;. I loved the Houdini splicer style teleporting mini-barons of hell. It&#8217;s a great testament to (a) how good doom gameplay holds up and (b) how well designed the bioshock levels are.</p>
<p>Thanks for this.</p>
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