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	<title>Comments on: Arcadia Demade</title>
	<atom:link href="http://vectorpoem.com/news/?feed=rss2&#038;p=68" rel="self" type="application/rss+xml" />
	<link>http://vectorpoem.com/news/?p=68</link>
	<description>game design, expressive play, interactive art, and so on.</description>
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		<title>By: El arte del demake &#124; pixfall &#8211; blog de videojuegos de ecuador</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-2101</link>
		<dc:creator>El arte del demake &#124; pixfall &#8211; blog de videojuegos de ecuador</dc:creator>
		<pubDate>Mon, 21 Nov 2011 02:05:02 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-2101</guid>
		<description><![CDATA[[...] Pueden descargar los archivos WAD del juego en este enlace. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Pueden descargar los archivos WAD del juego en este enlace. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/475d5a068b4def3.png" alt="Eonfge Identicon Icon" height="35" width="35" /> Eonfge</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-1531</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/475d5a068b4def3.png" alt="Eonfge Identicon Icon" height="35" width="35" /> Eonfge</dc:creator>
		<pubDate>Mon, 10 Jan 2011 13:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-1531</guid>
		<description><![CDATA[Congratulations!

Since I&#039;m the first reader to notice, I congratulate you with your Cacoward!

Quick Recap: The Doom community has always been very strong and innovation driven (that is, all but graphics) and The cacowards are the largest rewards one can get in the community. Hosted by DoomWorld, it&#039;s a place for critical acclaim in the community.

==
When I signed on to do this years Cacowards (again), I was looking at the list of Cacoward nominees and was having trouble picking a wad that I was really fond of, and Scuba suggested to me that someone should review Arcadia. I read a quick overview of the wad, and while I took it, I didn&#039;t have a whole lot of faith that I Arcadia Demade would like it, with its emphasis on atmosphere over gameplay. And I was very, very wrong.

Arcadia Demade is a remake of a Bioshock map of the same name. It features an organic, open environment with plenty of atmosphere and a new palette. It&#039;s plenty dark, very gloomy, and has new music to match the visuals, creating a completely engrossing environment. The map has somewhat slow and easy gameplay, and while I understand thing placement was also heavily inspired by the original, it could have used some Doom flair. Still, that isn&#039;t what this map is about. It&#039;s about the exploration and discovery of a very intriguing environment, and in that effort the map is definitely top notch. It&#039;s the sort of map you&#039;ll check out more than once. Recommended for everyone, even if you&#039;ve never touched Bioshock. --JP LeBreton
==

So congratulations, and hopefully we can see more kick-ass levels from you.

Eonfge
http:www.kevindegeling.nl

For the CacoWards:
http://www.doomworld.com/17years/]]></description>
		<content:encoded><![CDATA[<p>Congratulations!</p>
<p>Since I&#8217;m the first reader to notice, I congratulate you with your Cacoward!</p>
<p>Quick Recap: The Doom community has always been very strong and innovation driven (that is, all but graphics) and The cacowards are the largest rewards one can get in the community. Hosted by DoomWorld, it&#8217;s a place for critical acclaim in the community.</p>
<p>==<br />
When I signed on to do this years Cacowards (again), I was looking at the list of Cacoward nominees and was having trouble picking a wad that I was really fond of, and Scuba suggested to me that someone should review Arcadia. I read a quick overview of the wad, and while I took it, I didn&#8217;t have a whole lot of faith that I Arcadia Demade would like it, with its emphasis on atmosphere over gameplay. And I was very, very wrong.</p>
<p>Arcadia Demade is a remake of a Bioshock map of the same name. It features an organic, open environment with plenty of atmosphere and a new palette. It&#8217;s plenty dark, very gloomy, and has new music to match the visuals, creating a completely engrossing environment. The map has somewhat slow and easy gameplay, and while I understand thing placement was also heavily inspired by the original, it could have used some Doom flair. Still, that isn&#8217;t what this map is about. It&#8217;s about the exploration and discovery of a very intriguing environment, and in that effort the map is definitely top notch. It&#8217;s the sort of map you&#8217;ll check out more than once. Recommended for everyone, even if you&#8217;ve never touched Bioshock. &#8211;JP LeBreton<br />
==</p>
<p>So congratulations, and hopefully we can see more kick-ass levels from you.</p>
<p>Eonfge<br />
http:www.kevindegeling.nl</p>
<p>For the CacoWards:<br />
<a href="http://www.doomworld.com/17years/" rel="nofollow">http://www.doomworld.com/17years/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/cc62ecb520e2979.png" alt="JP Identicon Icon" height="35" width="35" /> JP</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-463</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/cc62ecb520e2979.png" alt="JP Identicon Icon" height="35" width="35" /> JP</dc:creator>
		<pubDate>Mon, 30 Aug 2010 15:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-463</guid>
		<description><![CDATA[Welshie:

&lt;a href=&quot;http://www.doomworld.com/idgames/?id=16179&quot; rel=&quot;nofollow&quot;&gt;http://www.doomworld.com/idgames/?id=16179&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>Welshie:</p>
<p><a href="http://www.doomworld.com/idgames/?id=16179" rel="nofollow">http://www.doomworld.com/idgames/?id=16179</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/ee83562cbb56f7c.png" alt="Welshie Identicon Icon" height="35" width="35" /> Welshie</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-454</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/ee83562cbb56f7c.png" alt="Welshie Identicon Icon" height="35" width="35" /> Welshie</dc:creator>
		<pubDate>Tue, 20 Jul 2010 11:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-454</guid>
		<description><![CDATA[I loved the conversion, it really managed to keep the same feel of the original in several ways. 

You should release this onto the idgames archive when you finalize it; I wasted twenty minutes looking for it there before I searched the Doomworld forums / Google.]]></description>
		<content:encoded><![CDATA[<p>I loved the conversion, it really managed to keep the same feel of the original in several ways. </p>
<p>You should release this onto the idgames archive when you finalize it; I wasted twenty minutes looking for it there before I searched the Doomworld forums / Google.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BioShock&#8217;s Arcadia Demade For Doom II [PC] &#8211; 606th Edition&#160;&#124;&#160;Level Ups Game News</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-449</link>
		<dc:creator>BioShock&#8217;s Arcadia Demade For Doom II [PC] &#8211; 606th Edition&#160;&#124;&#160;Level Ups Game News</dc:creator>
		<pubDate>Mon, 28 Jun 2010 15:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-449</guid>
		<description><![CDATA[[...] Arcade Demade [vector poem] [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Arcade Demade [vector poem] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/6222fbf59f8b08c.png" alt="Kane Identicon Icon" height="35" width="35" /> Kane</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-364</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/6222fbf59f8b08c.png" alt="Kane Identicon Icon" height="35" width="35" /> Kane</dc:creator>
		<pubDate>Sun, 21 Mar 2010 02:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-364</guid>
		<description><![CDATA[Amazing, simply stunning work. Im glad i stumbled across this and thank you Sir for sharing your creativity with us all.
regards.]]></description>
		<content:encoded><![CDATA[<p>Amazing, simply stunning work. Im glad i stumbled across this and thank you Sir for sharing your creativity with us all.<br />
regards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: <img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/aed8482428dbf50.png" alt="Boon Lived Identicon Icon" height="35" width="35" /> Boon Lived</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-296</link>
		<dc:creator><img class="identicon" src="http://vectorpoem.com/news/wp-content/plugins/identicon/aed8482428dbf50.png" alt="Boon Lived Identicon Icon" height="35" width="35" /> Boon Lived</dc:creator>
		<pubDate>Mon, 08 Mar 2010 11:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-296</guid>
		<description><![CDATA[WOW! You even put the cheese wheel!

the amout of work done to this...possibly one of the best maps everr.
You should try messing around with ZDoom (and XWE).
if you do, ZDL (ZDoom Launcher) is a good tool to get.

as with most people,having a big map normaly means a secret of some kind...then.]]></description>
		<content:encoded><![CDATA[<p>WOW! You even put the cheese wheel!</p>
<p>the amout of work done to this&#8230;possibly one of the best maps everr.<br />
You should try messing around with ZDoom (and XWE).<br />
if you do, ZDL (ZDoom Launcher) is a good tool to get.</p>
<p>as with most people,having a big map normaly means a secret of some kind&#8230;then.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hey, you got your BioShock in my Doom 2!&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-292</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2!&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog</dc:creator>
		<pubDate>Mon, 08 Mar 2010 04:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-292</guid>
		<description><![CDATA[[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hey, you got your BioShock in my Doom 2!</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-290</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2!</dc:creator>
		<pubDate>Mon, 08 Mar 2010 03:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-290</guid>
		<description><![CDATA[[...] in for the last three years. So, he recently exercised his craft in a fairly peculiar way -- by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#039;s underseas adventure: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#39;s underseas adventure: [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hey, you got your BioShock in my Doom 2! &#124; Tech Industry News</title>
		<link>http://vectorpoem.com/news/?p=68&#038;cpage=1#comment-289</link>
		<dc:creator>Hey, you got your BioShock in my Doom 2! &#124; Tech Industry News</dc:creator>
		<pubDate>Mon, 08 Mar 2010 03:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://vectorpoem.com/news/?p=68#comment-289</guid>
		<description><![CDATA[[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]]]></description>
		<content:encoded><![CDATA[<p>[...] for the last three years. So, he recently exercised his craft in a fairly peculiar way &#8212; by designing a Doom 2 map modeled after the two areas on which he served as lead designer for 2K&#8217;s underseas adventure: [...]</p>
]]></content:encoded>
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