Mob Roulette | vector poem

Time for a little experiment. Here’s the deal: most of my free time on weekends has been going to Purity, as I’m trying to get something decent to submit for the IGF deadline in November. This is well and good, but the casualty is you folks – my miniscule readership. Rarely do I feel I can justify the time it’d take to write an entry for this blog. So the experiment is this: I’m going to post some summaries for longer-form blog entries I want to write, you people tell me which sounds most interesting, and I’ll do that one next. I make no promises for the quality of the final post, even if you thought it sounded really exciting at the time… just like game development!

This entry was posted on Monday, August 4th, 2008 at 9:53 pm and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

8 Responses to “Mob Roulette”

  1. n0wak Says:

    B. Because if you think you have one thousandth of the indie cred of those people I’m going to have to gracefully counter with: “you’re full of shit”. Writing that post will likely bump your indie cred up to 0.45%.

  2. Rich Says:

    My vote would be with the Intrinsic/Extrinsic entry, as the whole junk food game thing has been in the back of my head since I saw the video of Jon’s talk. I also came close to snapping my DS in half last night playing Final Fantasy 4, dealing with the random monster encounters and monotonous combat with very little room for player expression, so this feels like a pertinent topic.

  3. Steve Says:

    I think that “what I get out of indie” would be good to hear.. followed by intrinsic/extrinsic and then coelocanth, personally. I think you got your point about positivity across already with your summary 🙂

  4. Cortout Says:

    Sorry to not be the “big comment guy”, but I’m proud to define myself as a part of you’re readership. But anyway.

    The “What I Get Out of Indie” post looks like interesting, since a lot of people glorify indies, but don’t actually have a real viex of wat indie is. I would enjoy being part of the ones that glorify nowing what indie is, and so this post would be helpfull for that.
    I guess “Intrinsic / Extrinsic” is the other post that really interest me with “Coelacanth”.
    But actually, everything looks very nice, so if you could all…

  5. agj Says:

    Intrinsic/Extrinsic, though I will probably agree with you as I do with Blow, and it won’t be that interesting in the end. 🙁 Maybe my vote should be ‘whichever, except for intrinsic/extrinsic’?

  6. Brendan Says:

    I’d like to read the positivity one.

  7. MDK Says:

    Never heard of Doom as “Coelacanth”.. aye?
    Intrinsic/Extrinsic +

  8. mtvernon Says:

    I note that your readership’s already chosen “What I Get Out of Indie,” but hey — I’m new to your blog, and I’d love to see you expound on the “Coelacanth” idea. There are a wealth of interesting new observations to be made about Doom, particularly in the “oldie but goodie” context. And if you’re intending to point out a few other such games and their seemingly extinct mechanics, that’s great, too…